DocumentCode
699683
Title
Getting to grips with 3D modeling
Author
Van Gool, Luc ; Koninckx, Thomas ; Jaeggli, Tobias
Author_Institution
ESAT / VISICS, Katholieke Univ. Leuven, Leuven, Belgium
fYear
2004
fDate
6-10 Sept. 2004
Firstpage
1877
Lastpage
1882
Abstract
3D acquisition technology has made big strides forward over the past years. Systems have become easier to use, cheaper, and faster. These developments are discussed in the plenary presentation that goes with this paper, both for the capture of shape and of surface textures. As the breadth of topics would only allow for a very superficial description of any particular method, the paper focuses on one such recent development as a good case in point: a structured light approach that supports interactive modeling. Textured 3D models are produced on-line, while manipulating the object in front of the system. This allows the user to check the quality of the result during the scanning and to perform effective view planning. Moreover, the projected patterns are automatically adapted to the scene. The system only requires a regular camera, LCD projector, and PC.
Keywords
data acquisition; rendering (computer graphics); solid modelling; surface texture; 3D acquisition technology; interactive modeling; shape capture; surface textures; textured 3D models; view planning; Abstracts; Lasers; Manuals; Pipelines; Quality control;
fLanguage
English
Publisher
ieee
Conference_Titel
Signal Processing Conference, 2004 12th European
Conference_Location
Vienna
Print_ISBN
978-320-0001-65-7
Type
conf
Filename
7080213
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