DocumentCode
715046
Title
Finger-based manipulation in immersive spaces and the real world
Author
Chapoulie, Emmanuelle ; Tsandilas, Theophanis ; Oehlberg, Lora ; Mackay, Wendy ; Drettakis, George
Author_Institution
Inria, Sophia Antipolis, France
fYear
2015
fDate
23-24 March 2015
Firstpage
109
Lastpage
116
Abstract
Immersive environments that approximate natural interaction with physical 3D objects are designed to increase the user´s sense of presence and improve performance by allowing users to transfer existing skills and expertise from real to virtual environments. However, limitations of current Virtual Reality technologies, e.g., low-fidelity real-time physics simulations and tracking problems, make it difficult to ascertain the full potential of finger-based 3D manipulation techniques. This paper decomposes 3D object manipulation into the component movements, taking into account both physical constraints and mechanics. We fabricate five physical devices that simulate these movements in a measurable way under experimental conditions. We then implement the devices in an immersive environment and conduct an experiment to evaluate direct finger-based against ray-based object manipulation. The key contribution of this work is the careful design and creation of physical and virtual devices to study physics-based 3D object manipulation in a rigorous manner in both real and virtual setups.
Keywords
virtual reality; 3D object manipulation; component movements; experimental conditions; finger-based 3D manipulation techniques; finger-based manipulation; immersive environment; immersive environments; immersive spaces; low-fidelity real-time physics simulations; natural interaction; performance improvement; physical constraints; physical devices; physical mechanics; physics-based 3D object manipulation; ray-based object manipulation; real world; tracking problems; user sense-of-presence; users skills; virtual environments; virtual reality technologies; Color; Friction; Haptic interfaces; Needles; Three-dimensional displays; Visualization; Finger-based manipulation; Immersive Cube-like Displays; Real/virtual world comparison;
fLanguage
English
Publisher
ieee
Conference_Titel
3D User Interfaces (3DUI), 2015 IEEE Symposium on
Conference_Location
Arles
Type
conf
DOI
10.1109/3DUI.2015.7131734
Filename
7131734
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