DocumentCode :
719010
Title :
A method for feedback delay measurement using a low-cost Arduino microcontroller: Lesson learned: Delay influenced by video bitrate and game-level
Author :
Beyer, Justus ; Varbelow, Richard ; Antons, Jan-Niklas ; Zander, Steffen
Author_Institution :
Quality & Usability Lab., Tech. Univ. Berlin, Berlin, Germany
fYear :
2015
fDate :
26-29 May 2015
Firstpage :
1
Lastpage :
2
Abstract :
Studying cloud gaming QoE, we found the video compression bitrate and the played game level to significantly influence the system´s feedback delay. We present a novel low-cost approach to accurately measure the latency between a user command and the system response using the popular Arduino microcontroller platform and conclude with lessons learned for future cloud gaming lab studies.
Keywords :
cloud computing; computer games; data compression; microcontrollers; quality of experience; video coding; cloud gaming QoE; feedback delay measurement; game level; latency measurement; low-cost Arduino microcontroller; low-cost approach; quality of experience; system response; user command; video bitrate; video compression bitrate; Bit rate; Cameras; Delays; Games; Microcontrollers; Usability; Video compression; QoE; cloud gaming; feedback delay;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Quality of Multimedia Experience (QoMEX), 2015 Seventh International Workshop on
Conference_Location :
Pylos-Nestoras
Type :
conf
DOI :
10.1109/QoMEX.2015.7148095
Filename :
7148095
Link To Document :
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