• DocumentCode
    719010
  • Title

    A method for feedback delay measurement using a low-cost Arduino microcontroller: Lesson learned: Delay influenced by video bitrate and game-level

  • Author

    Beyer, Justus ; Varbelow, Richard ; Antons, Jan-Niklas ; Zander, Steffen

  • Author_Institution
    Quality & Usability Lab., Tech. Univ. Berlin, Berlin, Germany
  • fYear
    2015
  • fDate
    26-29 May 2015
  • Firstpage
    1
  • Lastpage
    2
  • Abstract
    Studying cloud gaming QoE, we found the video compression bitrate and the played game level to significantly influence the system´s feedback delay. We present a novel low-cost approach to accurately measure the latency between a user command and the system response using the popular Arduino microcontroller platform and conclude with lessons learned for future cloud gaming lab studies.
  • Keywords
    cloud computing; computer games; data compression; microcontrollers; quality of experience; video coding; cloud gaming QoE; feedback delay measurement; game level; latency measurement; low-cost Arduino microcontroller; low-cost approach; quality of experience; system response; user command; video bitrate; video compression bitrate; Bit rate; Cameras; Delays; Games; Microcontrollers; Usability; Video compression; QoE; cloud gaming; feedback delay;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Quality of Multimedia Experience (QoMEX), 2015 Seventh International Workshop on
  • Conference_Location
    Pylos-Nestoras
  • Type

    conf

  • DOI
    10.1109/QoMEX.2015.7148095
  • Filename
    7148095