Title :
Unsupervised figure-ground segmentation using edge detection and game-theoretical graph-cut approach
Author :
Yu-Min Hsiao ; Long-Wen Chang
Author_Institution :
Comput. Sci., Nat. Tsing Hua Univ., China
Abstract :
Figure-ground segmentation is to separate the object from background. It can be used in object detection or many other applications. Recently, a lot of methods have been proposed for solving figure-ground segmentation problems. However, most of them are supervised approaches. In other words, those methods need some interactions of users. It makes those methods unfavorable. For example, Graph-Cut needs users to select a part of foreground and background to be foreground seeds and background seeds. A graph and min-cut theory is used to separate the foreground from the image. We proposed an unsupervised figure-ground approach. It uses an edge-based method to grab required information for Graph-Cut. Then, we use game-theoretical Graph-Cut to divide the image into foreground and background. According to our experiment results, our method does not need user interaction and performs very well compared with the previous Graph-Cut method.
Keywords :
edge detection; game theory; image segmentation; object detection; background seeds; edge detection; foreground seeds; game-theoretical graph-cut approach; min-cut theory; object detection; unsupervised figure-ground segmentation; Computer science; Games; Image color analysis; Image edge detection; Image segmentation; Object detection; Object segmentation;
Conference_Titel :
Machine Vision Applications (MVA), 2015 14th IAPR International Conference on
Conference_Location :
Tokyo
DOI :
10.1109/MVA.2015.7153203