• DocumentCode
    720708
  • Title

    Unsupervised figure-ground segmentation using edge detection and game-theoretical graph-cut approach

  • Author

    Yu-Min Hsiao ; Long-Wen Chang

  • Author_Institution
    Comput. Sci., Nat. Tsing Hua Univ., China
  • fYear
    2015
  • fDate
    18-22 May 2015
  • Firstpage
    353
  • Lastpage
    356
  • Abstract
    Figure-ground segmentation is to separate the object from background. It can be used in object detection or many other applications. Recently, a lot of methods have been proposed for solving figure-ground segmentation problems. However, most of them are supervised approaches. In other words, those methods need some interactions of users. It makes those methods unfavorable. For example, Graph-Cut needs users to select a part of foreground and background to be foreground seeds and background seeds. A graph and min-cut theory is used to separate the foreground from the image. We proposed an unsupervised figure-ground approach. It uses an edge-based method to grab required information for Graph-Cut. Then, we use game-theoretical Graph-Cut to divide the image into foreground and background. According to our experiment results, our method does not need user interaction and performs very well compared with the previous Graph-Cut method.
  • Keywords
    edge detection; game theory; image segmentation; object detection; background seeds; edge detection; foreground seeds; game-theoretical graph-cut approach; min-cut theory; object detection; unsupervised figure-ground segmentation; Computer science; Games; Image color analysis; Image edge detection; Image segmentation; Object detection; Object segmentation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Machine Vision Applications (MVA), 2015 14th IAPR International Conference on
  • Conference_Location
    Tokyo
  • Type

    conf

  • DOI
    10.1109/MVA.2015.7153203
  • Filename
    7153203