• DocumentCode
    727400
  • Title

    Crowdsourcing Code and Process via Code Hunt

  • Author

    Tao Xie ; Bishop, Judith ; Horspool, R. Nigel ; Tillmann, Nikolai ; De Halleux, Jonathan

  • Author_Institution
    Univ. of Illinois at Urbana-Champaign, Urbana, IL, USA
  • fYear
    2015
  • fDate
    19-19 May 2015
  • Firstpage
    15
  • Lastpage
    16
  • Abstract
    Crowd sourcing programming relies on active participation. One way to get such participation is through an engaging game. Code Hunt (https://www.codehunt.com/) from Microsoft Research is a web-based serious gaming platform with the potential to be leveraged as a crowd sourcing system. In Code Hunt, players create programs by re-engineering against a changing set of test cases. The game has been played by over 100,000 players in world-wide contests, and to practice coding skills. The vast collected data of code modified by players and the process taken to succeed could be used by others for software construction, teaching, or learning. In this position paper, we discuss these existing crowd sourcing activities in Code Hunt and a future game type for crowd sourcing.
  • Keywords
    software engineering; code hunt process; coding skills; crowd sourcing programming; crowd sourcing system; crowdsourcing code; gaming platform; microsoft research; software construction; software engineering; software learning; software teaching; Crowdsourcing; Encoding; Games; Measurement; Programming; Software engineering; User interfaces; crowdsourcing; educational gamification; educational software engineering; programming contests;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    CrowdSourcing in Software Engineering (CSI-SE), 2015 IEEE/ACM 2nd International Workshop on
  • Conference_Location
    Florence
  • Type

    conf

  • DOI
    10.1109/CSI-SE.2015.10
  • Filename
    7169423