DocumentCode
727414
Title
A Game Genre Agnostic Framework for Game-Design
Author
Tremblay, Jonathan ; Verbrugge, Clark
Author_Institution
Sch. of Comput. Sci., McGill Univ., Montreal, QC, Canada
fYear
2015
fDate
18-18 May 2015
Firstpage
3
Lastpage
7
Abstract
Designing games can involve long waiting periods between design phases in order to get feedback from game testers playing the game. In this work we propose a genre agnostic framework for design, using search techniques from artificial intelligence to generate player traces. We evaluate our framework by presenting three very different games that are sent to the tool and which give relevant design information. This approach greatly accelerates the design process.
Keywords
artificial intelligence; computer games; design; query formulation; artificial intelligence; feedback; game design; game genre agnostic framework; search techniques; Conferences; Games; Software engineering;
fLanguage
English
Publisher
ieee
Conference_Titel
Games and Software Engineering (GAS), 2015 IEEE/ACM 4th International Workshop on
Conference_Location
Florence
Type
conf
DOI
10.1109/GAS.2015.9
Filename
7169462
Link To Document