DocumentCode :
727414
Title :
A Game Genre Agnostic Framework for Game-Design
Author :
Tremblay, Jonathan ; Verbrugge, Clark
Author_Institution :
Sch. of Comput. Sci., McGill Univ., Montreal, QC, Canada
fYear :
2015
fDate :
18-18 May 2015
Firstpage :
3
Lastpage :
7
Abstract :
Designing games can involve long waiting periods between design phases in order to get feedback from game testers playing the game. In this work we propose a genre agnostic framework for design, using search techniques from artificial intelligence to generate player traces. We evaluate our framework by presenting three very different games that are sent to the tool and which give relevant design information. This approach greatly accelerates the design process.
Keywords :
artificial intelligence; computer games; design; query formulation; artificial intelligence; feedback; game design; game genre agnostic framework; search techniques; Conferences; Games; Software engineering;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Games and Software Engineering (GAS), 2015 IEEE/ACM 4th International Workshop on
Conference_Location :
Florence
Type :
conf
DOI :
10.1109/GAS.2015.9
Filename :
7169462
Link To Document :
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