DocumentCode
728974
Title
Nondeterminism in Game Semantics via Sheaves
Author
Tsukada, Takeshi ; Ong, C. H. Luke
Author_Institution
Univ. of Tokyo, Tokyo, Japan
fYear
2015
fDate
6-10 July 2015
Firstpage
220
Lastpage
231
Abstract
Harmer and McCusker have developed a fully abstract game model for nondeterministic Idealised Algol and, at the same time, revealed difficulties in constructing game models for stateless nondeterministic languages and infinite nondeterminism. We propose a novel approach in which a strategy is not a set, but a tree, of plays, and develop a fully abstract game model for a nondeterministic stateless language. Mathematically such a strategy is formalised as a sheaf over an appropriate site of plays. We conclude with a study on the difficulties pointed out by Harmer and McCusker in terms of the structure of the coverage of the sites.
Keywords
ALGOL; formal languages; game theory; programming language semantics; abstract game model; game semantics; infinite nondeterminism; nondeterministic idealised Algol; nondeterministic stateless language; sheaves; Computational modeling; Games; Labeling; Manganese; Mathematical model; Semantics; Standards; game semantics; nondeterminism; sheaf;
fLanguage
English
Publisher
ieee
Conference_Titel
Logic in Computer Science (LICS), 2015 30th Annual ACM/IEEE Symposium on
Conference_Location
Kyoto
ISSN
1043-6871
Type
conf
DOI
10.1109/LICS.2015.30
Filename
7174884
Link To Document