• DocumentCode
    73328
  • Title

    Perceivable Light Fields: Matching the Requirements Between the Human Visual System and Autostereoscopic 3-D Displays

  • Author

    Stern, Adrian ; Yitzhaky, Yitzhak ; Javidi, Bahram

  • Author_Institution
    Dept. of Electro-Opt. Eng., Ben-Gurion Univ. of the Negev, Beer-Sheva, Israel
  • Volume
    102
  • Issue
    10
  • fYear
    2014
  • fDate
    Oct. 2014
  • Firstpage
    1571
  • Lastpage
    1587
  • Abstract
    Recently, there has been a substantial increase in efforts to develop 3-D visualization technologies that can provide the viewers with a realistic 3-D visual experience. Various terms such as “reality communication” have been used to categorize these efforts. In order to provide the viewers with a complete and realistic visual sensation, the display or visualization system and the displayed content need to match the physiological 3-D information sensing capabilities of the human visual system which can be quite complex. These may include spatial and temporal resolutions, depth perception, dynamic range, spectral contents, nonlinear effects, and vergence accommodation effects. In this paper, first we present an overview of some of the 3-D display research efforts which have been extensively pursued in Asia, Europe, and North America among other areas. Based on the limitations and comfort-based requirements of the human visual system when viewing a nonnatural visual input from 3-D displays, we present an analytical framework that combines main perception and human visual requirements with analytical tools and principles used in related disciplines such as optics, computer graphics, computational imaging, and signal processing. Building on the widely used notion of light fields, we define a notion of perceivable light fields to account for the human visual system physiological requirements, and propagate it back to the display device to determine the display device specifications. This helps us clarify the fundamental and practical requirements of the 3-D display devices for reality viewing communication. In view of the proposed analytical framework, we overview various methods that can be applied to overcome the extensive information needed to be displayed in order to meet the requirements imposed by the human visual system.
  • Keywords
    display devices; stereo image processing; three-dimensional displays; visual perception; 3D visualization technology; Asia; Europe; North America; autostereoscopic 3D display; comfort-based requirement; computational imaging; computer graphics; depth perception; human visual system; nonlinear effect; perceivable light field; physiological 3D information sensing capability; reality communication; signal processing; spatial resolution; spectral content; temporal resolution; vergence accommodation effect; Human factors; Optical imaging; Stereo image processing; Three-dimensional displays; Visual systems; Visualization; 3-D displays; Autostersoecopic displays; human visual perception; light fields; visual fatigue;
  • fLanguage
    English
  • Journal_Title
    Proceedings of the IEEE
  • Publisher
    ieee
  • ISSN
    0018-9219
  • Type

    jour

  • DOI
    10.1109/JPROC.2014.2348938
  • Filename
    6900019