Author :
Georgiou, Kyriakos ; Constambeys, Timotheos ; Laoudias, Christos ; Petrou, Lambros ; Chatzimilioudis, Georgios ; Zeinalipour-Yazti, Demetrios
Abstract :
People do most of their activities, business, commerce, entertainment and socializing indoors. As all of these are increasingly aided by online services and indoor spaces are becoming bigger and more complex, there is a growing need for cost-effective indoor localization, mapping, navigation and information services. In this paper, we present a complete Indoor Information Service, coined Anyplace, which has an open, modular, extensible and scalable architecture, making it ideal for a wide range of applications. Our service features three highly desirable properties, namely crowd sourcing, scalability and accuracy. Anyplace implements a set of crowd sourcing-supportive mechanisms to handle the enormous amount of crowd-sensed data, filter incorrect user contributions and exploit Wi-Fi data from heterogeneous mobile devices. Moreover, it uses a big-data architecture for efficient storage and retrieval of localization and mapping data. Finally, our service relies on the abundance of sensory data on smartphones (e.g., Wi-Fi signal strength and inertial measurements) to deliver reliable indoor geolocation information that received several international awards.