DocumentCode :
738881
Title :
Motion Scaling for High-Performance Driving Simulators
Author :
Berthoz, A. ; Bles, W. ; Bulthoff, Heinrich H. ; Correia Gracio, B.J. ; Feenstra, P. ; Filliard, N. ; Huhne, Ruben ; Kemeny, A. ; Mayrhofer, M. ; Mulder, Max ; Nusseck, H.G. ; Pretto, P. ; Reymond, Guillaume ; Schlusselberger, R. ; Schwandtner, J. ; Teufe
Author_Institution :
Lab. of Physiol. of Perception & Action, Coll. de France, Paris, France
Volume :
43
Issue :
3
fYear :
2013
fDate :
5/1/2013 12:00:00 AM
Firstpage :
265
Lastpage :
276
Abstract :
Advanced driving simulators aim at rendering the motion of a vehicle with maximum fidelity, which requires increased mechanical travel, size, and cost of the system. Motion cueing algorithms reduce the motion envelope by taking advantage of limitations in human motion perception, and the most commonly employed method is just to scale down the physical motion. However, little is known on the effects of motion scaling on motion perception and on actual driving performance. This paper presents the results of a European collaborative project, which explored different motion scale factors in a slalom driving task. Three state-of-the-art simulator systems were used, which were capable of generating displacements of several meters. The results of four comparable driving experiments, which were obtained with a total of 65 participants, indicate a preference for motion scale factors below 1, within a wide range of acceptable values (0.4-0.75). Very reduced or absent motion cues significantly degrade driving performance. Applications of this research are discussed for the design of motion systems and cueing algorithms for driving simulation.
Keywords :
digital simulation; driver information systems; rendering (computer graphics); visual perception; European collaborative project; actual driving performance; advanced driving simulators; driving simulation; high-performance driving simulators; human motion perception; maximum fidelity; motion cueing algorithms; motion envelope; motion scale factors; motion scaling; motion systems; physical motion; simulator systems; slalom driving task; vehicle motion rendering; Driver assistance; Human factors; Intelligent vehicles; Road vehicles; Simulation; VIrtual reality; Human factors; road vehicles; virtual reality;
fLanguage :
English
Journal_Title :
Human-Machine Systems, IEEE Transactions on
Publisher :
ieee
ISSN :
2168-2291
Type :
jour
DOI :
10.1109/TSMC.2013.2242885
Filename :
6502304
Link To Document :
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