Title :
A Full Body Steerable Wind Display for a Locomotion Interface
Author :
Kulkarni, Sandip D. ; Fisher, Charles J. ; Lefler, Price ; Desai, Aditya ; Chakravarthy, Shanthanu ; Pardyjak, Eric R. ; Minor, Mark A. ; Hollerbach, John M.
Author_Institution :
Western Digital Corp., Irvine, CA, USA
Abstract :
This paper presents the Treadport Active Wind Tunnel (TPAWT)-a full-body immersive virtual environment for the Treadport locomotion interface designed for generating wind on a user from any frontal direction at speeds up to 20 kph. The goal is to simulate the experience of realistic wind while walking in an outdoor virtual environment. A recirculating-type wind tunnel was created around the pre-existing Treadport installation by adding a large fan, ducting, and enclosure walls. Two sheets of air in a non-intrusive design flow along the side screens of the back-projection CAVE-like visual display, where they impinge and mix at the front screen to redirect towards the user in a full-body cross-section. By varying the flow conditions of the air sheets, the direction and speed of wind at the user are controlled. Design challenges to fit the wind tunnel in the pre-existing facility, and to manage turbulence to achieve stable and steerable flow, were overcome. The controller performance for wind speed and direction is demonstrated experimentally.
Keywords :
augmented reality; flow instability; mechanical engineering computing; turbulence; user interfaces; wind tunnels; TPAWT; back-projection CAVE-like visual display; full body steerable wind display; full-body cross-section; full-body immersive virtual environment; nonintrusive design flow; recirculating-type wind tunnel; stable flow; steerable flow; treadport active wind tunnel; treadport locomotion interface; turbulence management; Atmospheric modeling; Blades; Ducts; Poles and towers; Valves; Vents; Wind speed; Artificial; Environments; User interfaces; and virtual realities; augmented; environments; user interfaces; virtual realities;
Journal_Title :
Visualization and Computer Graphics, IEEE Transactions on
DOI :
10.1109/TVCG.2015.2424862