DocumentCode :
74169
Title :
The Axiom General Purpose Game Playing System
Author :
Schmidt, Gunter
Author_Institution :
Rockwell Autom. Inc., Aurora, OH, USA
Volume :
6
Issue :
4
fYear :
2014
fDate :
Dec. 2014
Firstpage :
332
Lastpage :
342
Abstract :
A general game playing system, Axiom, was developed to overcome the limitations inherent in an existing commercial general purpose game playing system which incorporates a generic AI. Axiom extends the range of possible games via an extensible language, thereby allowing for a high degree of game-specific customization within the AI as well as in defining complex game behaviors. This paper provides an overview of the Axiom system and discusses some important aspects of the customizable AI. It also answers the question “Can a powerful game definition language be developed to enhance a popular general game platform?”
Keywords :
artificial intelligence; computer games; Axiom general purpose game playing system; artificial intelligence; customizable AI; game behavior; game definition language; game-specific customization degree; generic AI; Abstracts; Arrays; Artificial intelligence; Automatic generation control; Engines; Games; Programming; Abstract strategy game; UCT; alpha–beta; axiom; general game playing; heuristic evaluation; negamax;
fLanguage :
English
Journal_Title :
Computational Intelligence and AI in Games, IEEE Transactions on
Publisher :
ieee
ISSN :
1943-068X
Type :
jour
DOI :
10.1109/TCIAIG.2014.2302303
Filename :
6720188
Link To Document :
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