• DocumentCode
    747862
  • Title

    The Rochester checkers player: multimodel parallel programming for animate vision

  • Author

    Marsh, Brian ; Brown, Chris ; LeBlanc, Thomas ; Scott, Michael ; Becker, Tim ; Quiroz, Cesar ; Das, Prakash ; Karlsson, Jonas

  • Author_Institution
    Rochester Univ., NY, USA
  • Volume
    25
  • Issue
    2
  • fYear
    1992
  • Firstpage
    12
  • Lastpage
    19
  • Abstract
    It is maintained that to exploit fully the parallelism inherent in animate vision systems, an integrated vision architecture must support multiple models of parallelism. To support this claim, the hardware base of a typical animate vision laboratory and the software requirements of applications are described. A brief overview is then given of the Psyche operating system, which was designed to support multimodel programming. A complex animate vision application, checkers, constructed as a multimodel program under Psyche, is also described. Checkers demonstrates the advantages of decomposing animate vision systems by function and independently selecting an appropriate parallel-programming model for each function.<>
  • Keywords
    computer animation; computer games; computer vision; parallel programming; Psyche operating system; Rochester checkers player; animate vision laboratory; animate vision systems; complex animate vision application; hardware base; integrated vision architecture; multimodel program; multimodel programming; multiple models; parallel-programming model; software requirements; Animation; Biological systems; Computer vision; Concurrent computing; Hardware; Image reconstruction; Machine vision; Parallel processing; Parallel programming; Sensor systems;
  • fLanguage
    English
  • Journal_Title
    Computer
  • Publisher
    ieee
  • ISSN
    0018-9162
  • Type

    jour

  • DOI
    10.1109/2.121471
  • Filename
    121471