DocumentCode
749720
Title
On the Synthesis of Haptic Textures
Author
Campion, Gianni ; Hayward, Vincent
Author_Institution
Center For Intell. Machines, McGill Univ., Montreal, QC
Volume
24
Issue
3
fYear
2008
fDate
6/1/2008 12:00:00 AM
Firstpage
527
Lastpage
536
Abstract
Advanced, synthetic haptic virtual environments require textured virtual surfaces. We found that texturing smooth surfaces often reduces the system passivity margin of a haptic simulation. As a result, a smooth virtual surface that can be rendered in a passive manner may loose this property once textured. We propose that any texture algorithm is associated with a characteristic number that expresses the relative change in loop gain. We further found that a passive virtual interaction can have severe unwanted artifacts if the synthesized force field is not conservative. The energy characteristics of seven algorithms are analyzed. Finally, a new texture synthesis algorithm, which operates by modulating a friction force during scanning, is shown to have several advantages over previous ones.
Keywords
haptic interfaces; image texture; virtual reality; haptic simulation; haptic texture synthesis algorithm; passive virtual interaction; smooth surfaces; synthetic haptic virtual environments; textured virtual surfaces; Algorithm design and analysis; Friction; Haptic interfaces; Helium; Intelligent robots; Machine intelligence; Mechatronics; Robot kinematics; Surface texture; Virtual environment; Force reflective virtual environments; haptic interfaces; haptic textures; high-fidelity haptic simulation; mechatronics; passivity;
fLanguage
English
Journal_Title
Robotics, IEEE Transactions on
Publisher
ieee
ISSN
1552-3098
Type
jour
DOI
10.1109/TRO.2008.924255
Filename
4542859
Link To Document