DocumentCode
749725
Title
The usability engineering life cycle
Author
Nielsen, Jakob
Author_Institution
Bellcore, Morristown, NJ, USA
Volume
25
Issue
3
fYear
1992
fDate
3/1/1992 12:00:00 AM
Firstpage
12
Lastpage
22
Abstract
A practical usability engineering process that can be incorporated into the software product development process to ensure the usability of interactive computer products is presented. It is shown that the most basic elements in the usability engineering model are empirical user testing and prototyping, combined with iterative design. Usability activities are presented for three main phases of a software project: before, during, and after product design and implementation. Some of the recommended methods are not really single steps but should be used throughout the development process.<>
Keywords
interactive programming; interactive systems; program testing; software engineering; user interfaces; empirical user testing; interactive computer products; iterative design; practical usability engineering process; product design; prototyping; software product development process; software project; usability engineering life cycle; usability engineering model; Application software; Design engineering; Guidelines; Hardware; High performance computing; Prototypes; Software prototyping; Testing; Usability; User interfaces;
fLanguage
English
Journal_Title
Computer
Publisher
ieee
ISSN
0018-9162
Type
jour
DOI
10.1109/2.121503
Filename
121503
Link To Document