• DocumentCode
    749725
  • Title

    The usability engineering life cycle

  • Author

    Nielsen, Jakob

  • Author_Institution
    Bellcore, Morristown, NJ, USA
  • Volume
    25
  • Issue
    3
  • fYear
    1992
  • fDate
    3/1/1992 12:00:00 AM
  • Firstpage
    12
  • Lastpage
    22
  • Abstract
    A practical usability engineering process that can be incorporated into the software product development process to ensure the usability of interactive computer products is presented. It is shown that the most basic elements in the usability engineering model are empirical user testing and prototyping, combined with iterative design. Usability activities are presented for three main phases of a software project: before, during, and after product design and implementation. Some of the recommended methods are not really single steps but should be used throughout the development process.<>
  • Keywords
    interactive programming; interactive systems; program testing; software engineering; user interfaces; empirical user testing; interactive computer products; iterative design; practical usability engineering process; product design; prototyping; software product development process; software project; usability engineering life cycle; usability engineering model; Application software; Design engineering; Guidelines; Hardware; High performance computing; Prototypes; Software prototyping; Testing; Usability; User interfaces;
  • fLanguage
    English
  • Journal_Title
    Computer
  • Publisher
    ieee
  • ISSN
    0018-9162
  • Type

    jour

  • DOI
    10.1109/2.121503
  • Filename
    121503