• DocumentCode
    749829
  • Title

    Evolutionary Computing on Consumer Graphics Hardware

  • Author

    Fok, Ka-Ling ; Wong, Tien-Tsin ; Wong, Man-Leung

  • Author_Institution
    Chinese Univ. of Hong Kong, Shatin
  • Volume
    22
  • Issue
    2
  • fYear
    2007
  • Firstpage
    69
  • Lastpage
    78
  • Abstract
    We propose implementing a parallel EA on consumer graphics cards, which we can find in many PCs. This lets more people use our parallel algorithm to solve large-scale, real-world problems such as data mining. Parallel evolutionary algorithms run on consumer-grade graphics hardware achieve better execution times than ordinary evolutionary algorithms and offer greater accessibility than those run on high-performance computers
  • Keywords
    computer graphic equipment; computer graphics; evolutionary computation; parallel algorithms; consumer graphics card; consumer-grade graphics hardware; evolutionary computing; high-performance computer; parallel evolutionary algorithm; Computer graphics; Concurrent computing; Engines; Evolutionary computation; Genetic programming; Hardware; Parallel algorithms; Pipelines; Rendering (computer graphics); Toy industry; evolutionary algorithms; parallel algorithm; pervasive computing; scientific computing on graphics-processing units; ubiquitous computing;
  • fLanguage
    English
  • Journal_Title
    Intelligent Systems, IEEE
  • Publisher
    ieee
  • ISSN
    1541-1672
  • Type

    jour

  • DOI
    10.1109/MIS.2007.28
  • Filename
    4136862