DocumentCode
750622
Title
Tidy Drawings of Trees
Author
Wetherell, Charles ; Shannon, Alfred
Author_Institution
Computing Science Group, Department of Applied Science, University of California at Davis, and the Lawrence Livermore Laboratory
Issue
5
fYear
1979
Firstpage
514
Lastpage
520
Abstract
Trees are extremely common data structures, both as internal objects and as models for program output. But it is unusual to see a program actually draw trees for visual inspection. Although part of the difficulty lies in programming graphics devices, most of the problem arises because naive algorithms to draw trees use too much drawing space and sophisticated algorithms are not obvious. We survey two naive tree drawers, formalize aesthetics for tidy trees, and descnbe two algorithms which draw tidy trees. One of the algorithms may be shown to require the minimum possible paper width. Along with the algorithms proper, we discuss the reasoning behind the algorithm development.
Keywords
Aesthetics; binary trees; computer graphics; drawing methods; trees; Binary trees; Computer graphics; Data structures; Heuristic algorithms; Inspection; Laboratories; Printers; Programming profession; Tree data structures; Tree graphs; Aesthetics; binary trees; computer graphics; drawing methods; trees;
fLanguage
English
Journal_Title
Software Engineering, IEEE Transactions on
Publisher
ieee
ISSN
0098-5589
Type
jour
DOI
10.1109/TSE.1979.234212
Filename
1702661
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