DocumentCode
759453
Title
Supercomputers-perspectives on visualization
Author
Arrott, Matthew ; Latta, Sara
Author_Institution
Nat. Center for Supercomput. Applications, Illinois Univ., Urbana, IL, USA
Volume
29
Issue
9
fYear
1992
fDate
9/1/1992 12:00:00 AM
Firstpage
61
Lastpage
65
Abstract
The role of visualization and its capabilities are discussed. The loss of information incurred in translating a three-dimensional scene into a two-dimensional image plane and ways of compensating for it are considered. The need for interactive capability is stressed. The dichotomy between the use of visualization for analysis and for communication is traced to the way the technology evolved. That is, historically, computer graphics has been used in two separate and quite different industries: for science and engineering, and for entertainment. The emergence of cross-fertilization between the two is examined. Future trends and challenges are discussed
Keywords
computer graphics; data analysis; computer graphics; cross-fertilization; interactive capability; three-dimensional scene; two-dimensional image plane; visualization; Animation; Blood flow; Clouds; Geometry; Graphics; Layout; Moon; Shape; Storms; Visualization;
fLanguage
English
Journal_Title
Spectrum, IEEE
Publisher
ieee
ISSN
0018-9235
Type
jour
DOI
10.1109/6.155711
Filename
155711
Link To Document