Abstract :
The author is a leading Australian media artist who has been experimenting with audio online since the mid 1990s. Initially working with Flash for delivery of his audio works in a bandwidth-restricted environment, he began exploring the compositional potentials of the software. He has worked with randomized audio and recently video and has used generative techniques (random number generation, permu- tative structures, and graphics and sound interaction) to produce aleatoric music graphics and text. The article outlines the author´s experiences in these areas.
Keywords :
audio signal processing; electronic music; multimedia computing; video signal processing; Flash; aleatoric music graphics; online multimedia; permutative structures; random number generation; random sound; random vision; randomized audio; Computer graphics; Digital audio players; File servers; MPEG 4 Standard; Motion pictures; Music; Random media; Random number generation; Timing; Web server; electronic music; video;