DocumentCode :
7617
Title :
Novel Biobjective Clustering (BiGC) Based on Cooperative Game Theory
Author :
Garg, Vikas K. ; Narahari, Y. ; Narasimha Murty, M.
Author_Institution :
Toyota Technological Institute at Chicago, Chicago
Volume :
25
Issue :
5
fYear :
2013
fDate :
May-13
Firstpage :
1070
Lastpage :
1082
Abstract :
We propose a new approach to clustering. Our idea is to map cluster formation to coalition formation in cooperative games, and to use the Shapley value of the patterns to identify clusters and cluster representatives. We show that the underlying game is convex and this leads to an efficient biobjective clustering algorithm that we call BiGC. The algorithm yields high-quality clustering with respect to average point-to-center distance (potential) as well as average intracluster point-to-point distance (scatter). We demonstrate the superiority of BiGC over state-of-the-art clustering algorithms (including the center based and the multiobjective techniques) through a detailed experimentation using standard cluster validity criteria on several benchmark data sets. We also show that BiGC satisfies key clustering properties such as order independence, scale invariance, and richness.
Keywords :
Analytical models; Clustering algorithms; Data models; Game theory; Games; Heuristic algorithms; Resource management; $(k)$-means; Cooperative game theory; Shapley value; clustering; multiobjective optimization;
fLanguage :
English
Journal_Title :
Knowledge and Data Engineering, IEEE Transactions on
Publisher :
ieee
ISSN :
1041-4347
Type :
jour
DOI :
10.1109/TKDE.2012.73
Filename :
6175898
Link To Document :
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