Title :
On rectangle intersection and overlap graphs
Author :
Rim, Chong S. ; Nakajima, Kazuo
Author_Institution :
Dept. of Comput. Sci., Sogang Univ., Seoul, South Korea
fDate :
9/1/1995 12:00:00 AM
Abstract :
Let R be a family of isooriented rectangles in the plane. A graph G=(V, E) is called a rectangle intersection (respectively, overlap) graph for R if there is a one-to-one correspondence between V and R such that two vertices in V are adjacent to each other if and only if the corresponding rectangles in R intersect (respectively, overlap) each other. We first prove that the maximum independent set problem is NP-hard even for both cubic planar rectangle intersection and cubic planar rectangle overlap graphs. We then show the NP-completeness of the vertex coloring problem with three colors for both planar rectangle intersection and planar rectangle overlap graphs even when the degree of every vertex is limited to four. These NP-hardness results are obtained for the tightest degree constraint cases
Keywords :
VLSI; computational complexity; graph colouring; graph theory; integrated circuit layout; network topology; VLSI layout; cubic planar rectangle intersection; cubic planar rectangle overlap graphs; isooriented rectangles; maximum independent set problem; one-to-one correspondence; rectangle intersection; vertex coloring problem; vertices; Circuits; Computational geometry; Computer science; Very large scale integration;
Journal_Title :
Circuits and Systems I: Fundamental Theory and Applications, IEEE Transactions on