• DocumentCode
    779576
  • Title

    Interactive Fur Shaping and Rendering Using Nonuniform-Layered Textures

  • Author

    Yang, Gang ; Sun, Hanqiu ; Wu, Enhua ; Wang, Lifeng

  • Author_Institution
    Sch. of Inf. Sci. & Technol., Beijing Forestry Univ., Beijing
  • Volume
    28
  • Issue
    4
  • fYear
    2008
  • Firstpage
    85
  • Lastpage
    93
  • Abstract
    This system represents furry surfaces as nonuniform layers of texture slices, automatically adjusting the layers to achieve efficient, high-quality rendering. It employs layered shadow maps to simulate self-shadowing. Interactive tools let users intuitively create and edit furry objects and instantly view the rendered objects.
  • Keywords
    image texture; rendering (computer graphics); user interfaces; virtual reality; interactive tools; nonuniform-layered textures; object rendering; self-shadowing simulation; texture slices; Computational efficiency; Forestry; Geometry; Mesh generation; Nonhomogeneous media; Real time systems; Runtime; Solid modeling; Sun; Surface texture; interactive rendering; realistic fur synthesis; shadow maps; textures;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.2008.73
  • Filename
    4557960