• DocumentCode
    780879
  • Title

    Real-time video content analysis tool for consumer media storage system

  • Author

    Han, Jungong ; Farin, Dirk ; De With, Peter H N ; Lao, Weilun

  • Author_Institution
    Eindhoven Univ. of Technol.
  • Volume
    52
  • Issue
    3
  • fYear
    2006
  • Firstpage
    870
  • Lastpage
    878
  • Abstract
    With the growing storage capacities of hard-disks and optical discs, large consumer video databases are gradually developing. The large effective storage capacity using compressed video leads to the application of fast storage and retrieval functions, to enable quick user-friendly searching for and access to specific parts of the video data. We explore the feasibility of a near real-time semantic sports video analyzer for an experimental consumer media server. This tool is able to automatically extract and analyze key events in a video sequence. The analyzer employs several visual cues and a model for real-world coordinates, so that key parameters (e.g. speed and position) of a player can be determined with sufficient accuracy. This special data can be stored as metadata, thereby facilitating intelligent searching of events. The tool consists of four processing steps: (1) playing frame detection, (2) court extraction, as well as a 3-D camera model, (3) player segmentation and tracking, and (4) event-based high-level analysis exploiting visual cues extracted in the real-world. Our system has been evaluated in a new distributed AV content analysis system for home entertainment. We show attractive experimental results indicating the system efficiency and classification skills, thereby offering new analysis and search/retrieval tools to the consumer
  • Keywords
    consumer electronics; meta data; multimedia servers; video databases; video servers; video signal processing; 3D camera model; AV content analysis system; compressed video; consumer media server; consumer media storage system; consumer video databases; court extraction; event-based high-level analysis; home entertainment; intelligent searching; metadata; player segmentation; playing frame detection; real-time video content analysis tool; video analyzer; Data mining; Databases; Feature extraction; Games; Information retrieval; Real time systems; TV; Video compression; Video recording; Video sequences;
  • fLanguage
    English
  • Journal_Title
    Consumer Electronics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    0098-3063
  • Type

    jour

  • DOI
    10.1109/TCE.2006.1706483
  • Filename
    1706483