DocumentCode :
782118
Title :
Game Theoretic Cross-Layer Transmission Policies in Multipacket Reception Wireless Networks
Author :
Ngo, Minh Hanh ; Krishnamurthy, Vikram
Author_Institution :
Dept. of Electr. & Comput. Eng., British Columbia Univ.
Volume :
55
Issue :
5
fYear :
2007
fDate :
5/1/2007 12:00:00 AM
Firstpage :
1911
Lastpage :
1926
Abstract :
We study the structure of the optimal transmission policies for noncooperating nodes in a finite-size random access wireless network, where the medium access control (MAC) protocol is a variant of the time-slotted ALOHA protocol. It is assumed that the network has the multipacket reception capability and every node knows its channel state information (CSI), which is continuously distributed, perfectly at the beginning of each transmission time slot. The objective of each node in the network is to find a transmission policy mapping CSI to transmission probabilities to maximize its individual utility. The problem is formulated as a noncooperative game of a finite number of rational players and actions with a continuous channel state space. We prove that if the probability of success of a node is a nondecreasing function of its CSI, there exists a threshold transmission policy that maximizes its utility. It is then shown that there exists a Nash equilibrium at which every node adopts a threshold policy. The optimality of threshold policies strongly simplifies the problem of optimizing the transmission policy for a node. We propose a stochastic-gradient-based algorithm that exhibits the best response dynamic adjustment process for the transmission game. The theoretical results of the paper as well as the performance of the proposed algorithm are illustrated via numerical examples
Keywords :
access protocols; game theory; gradient methods; multi-access systems; packet radio networks; radio reception; stochastic processes; wireless channels; Nash equilibrium; channel state information; finite-size random access wireless network; game theoretic cross-layer transmission; medium access control protocol; multipacket reception; multipacket reception wireless networks; noncooperative game; stochastic-gradient-based algorithm; threshold policy; time-slotted ALOHA protocol; transmission policy mapping; Access protocols; Channel state information; Game theory; Media Access Protocol; Multiaccess communication; Nash equilibrium; State-space methods; Throughput; Wireless application protocol; Wireless networks; Best response dynamics; Nash equilibrium; channel state information (CSI); multipacket reception; threshold transmission policy;
fLanguage :
English
Journal_Title :
Signal Processing, IEEE Transactions on
Publisher :
ieee
ISSN :
1053-587X
Type :
jour
DOI :
10.1109/TSP.2006.889403
Filename :
4156412
Link To Document :
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