DocumentCode :
786514
Title :
Cost-equivalencing discretization of a class of bang-bang guidance laws
Author :
Dionne, Dany ; Michalska, Hannah
Author_Institution :
Lockheed Martin Canada, Montreal, QC
Volume :
44
Issue :
2
fYear :
2008
fDate :
4/1/2008 12:00:00 AM
Firstpage :
643
Lastpage :
654
Abstract :
Bang-bang guidance laws are encountered in several situations like in the saddle-point solution of some continuous-time pursuit-evasion games, and in the solution of time-optimal control problems. For the purpose of digital implementation, these continuous-time bang-bang control laws must be converted into digital control laws. The paper presents a novel technique for optimal digital implementation of a class of bang-bang control laws in linear systems. This technique delivers a discretization of the continuous-time laws and is shown: 1) to achieve the same cost as the optimal sample and hold (SH) approximation of the continuous-time laws, and 2) to be implementable (the optimal SH approximation is not). The cost-equivalencing technique is applied to the digital implementation of the continuous-time DGL/0, DGL/1, and DGL/C game theoretic guidance laws.
Keywords :
bang-bang control; continuous time systems; linear systems; bang-bang control; bang-bang guidance law; continuous-time laws; cost-equivalencing discretization; digital control law; linear system; Actuators; Bang-bang control; Cost function; Digital control; Game theory; Linear systems; Machine intelligence; Optimal control; Research and development; State feedback;
fLanguage :
English
Journal_Title :
Aerospace and Electronic Systems, IEEE Transactions on
Publisher :
ieee
ISSN :
0018-9251
Type :
jour
DOI :
10.1109/TAES.2008.4560212
Filename :
4560212
Link To Document :
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