• DocumentCode
    787373
  • Title

    Hierarchical spherical distance fields for collision detection

  • Author

    Fünfzig, Christoph ; Ullrich, Torsten ; Fellner, Dieter W.

  • Author_Institution
    Braunschweig Univ. of Technol., Germany
  • Volume
    26
  • Issue
    1
  • fYear
    2006
  • Firstpage
    64
  • Lastpage
    74
  • Abstract
    The problem of collision detection between objects is fundamental in many different communities including CAD, robotics, computer graphics, and computational geometry. This article presents a fast collision detection technique for all types of rigid bodies, demonstrated using polygon soups. We present two algorithms for computing a discrete spherical distance field of models. For compactly storing the distance field, we use a subsampling filter bank.
  • Keywords
    computational geometry; CAD; collision detection problem; computational geometry; computer graphics; hierarchical spherical distance fields; polygon soups; rigid bodies; robotics; subsampling filter bank; Deformable models; Feedback; Graphics; Haptic interfaces; Hardware; Image processing; Object detection; Performance evaluation; Robustness; Testing; collision detection; filter banks; max-plus algebra; spherical distance field; Algorithms; Computer Graphics; Computer Simulation; Image Interpretation, Computer-Assisted; Imaging, Three-Dimensional; Models, Theoretical; User-Computer Interface;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.2006.17
  • Filename
    1573635