• DocumentCode
    792313
  • Title

    Hacking the Nintendo Wii Remote

  • Author

    Lee, Johnny Chung

  • Author_Institution
    Carnegie Mellon Univ., Pittsburgh, PA
  • Volume
    7
  • Issue
    3
  • fYear
    2008
  • Firstpage
    39
  • Lastpage
    45
  • Abstract
    Since its introduction, the Nintendo Wii remote has become one of the world´s most sophisticated and common input devices. Combining its impressive capability with a low cost and high degree of accessibility make it an ideal platform for exploring a variety of interaction research concepts. The author describes the technology inside the Wii remote, existing interaction techniques, what´s involved in creating custom applications, and several projects ranging from multiobject tracking to spatial augmented reality that challenge the way its developers meant it to be used.
  • Keywords
    augmented reality; computer games; interactive devices; Nintendo Wii remote; hacking; input device; interaction technique; multiobject tracking; spatial augmented reality; Accelerometers; Application software; Bluetooth; Cameras; Computer crime; Games; Handheld computers; Hardware; Manufacturing; TV; Wii remote; computer vision; controller; desktop virtual reality; head tracking; human interface; infrared tracking; input; interactive whiteboard; spatial augmented reality;
  • fLanguage
    English
  • Journal_Title
    Pervasive Computing, IEEE
  • Publisher
    ieee
  • ISSN
    1536-1268
  • Type

    jour

  • DOI
    10.1109/MPRV.2008.53
  • Filename
    4563908