DocumentCode :
792313
Title :
Hacking the Nintendo Wii Remote
Author :
Lee, Johnny Chung
Author_Institution :
Carnegie Mellon Univ., Pittsburgh, PA
Volume :
7
Issue :
3
fYear :
2008
Firstpage :
39
Lastpage :
45
Abstract :
Since its introduction, the Nintendo Wii remote has become one of the world´s most sophisticated and common input devices. Combining its impressive capability with a low cost and high degree of accessibility make it an ideal platform for exploring a variety of interaction research concepts. The author describes the technology inside the Wii remote, existing interaction techniques, what´s involved in creating custom applications, and several projects ranging from multiobject tracking to spatial augmented reality that challenge the way its developers meant it to be used.
Keywords :
augmented reality; computer games; interactive devices; Nintendo Wii remote; hacking; input device; interaction technique; multiobject tracking; spatial augmented reality; Accelerometers; Application software; Bluetooth; Cameras; Computer crime; Games; Handheld computers; Hardware; Manufacturing; TV; Wii remote; computer vision; controller; desktop virtual reality; head tracking; human interface; infrared tracking; input; interactive whiteboard; spatial augmented reality;
fLanguage :
English
Journal_Title :
Pervasive Computing, IEEE
Publisher :
ieee
ISSN :
1536-1268
Type :
jour
DOI :
10.1109/MPRV.2008.53
Filename :
4563908
Link To Document :
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