DocumentCode
800512
Title
A behavior language for story-based believable agents
Author
Mateas, Michael ; Stern, Andrew
Author_Institution
Sch. of Comput. Sci., Carnegie Mellon Univ., Pittsburgh, PA, USA
Volume
17
Issue
4
fYear
2002
Firstpage
39
Lastpage
47
Abstract
A behavior language is a reactive planning language, based on the Oz Project language Hap, designed specifically for authoring believable agents-characters that express rich personality, and that, in this case, play roles in an interactive story called Facade.
Keywords
computer animation; high level languages; humanities; multi-agent systems; natural languages; Facade; Hap; Oz Project language; authoring; behavior language; interactive story; personality; reactive planning language; story-based believable agents; Artificial intelligence; Computer industry; Condition monitoring; Java; Natural languages; Navigation; Organizing; Project management; Testing; Toy industry;
fLanguage
English
Journal_Title
Intelligent Systems, IEEE
Publisher
ieee
ISSN
1541-1672
Type
jour
DOI
10.1109/MIS.2002.1024751
Filename
1024751
Link To Document