• DocumentCode
    800512
  • Title

    A behavior language for story-based believable agents

  • Author

    Mateas, Michael ; Stern, Andrew

  • Author_Institution
    Sch. of Comput. Sci., Carnegie Mellon Univ., Pittsburgh, PA, USA
  • Volume
    17
  • Issue
    4
  • fYear
    2002
  • Firstpage
    39
  • Lastpage
    47
  • Abstract
    A behavior language is a reactive planning language, based on the Oz Project language Hap, designed specifically for authoring believable agents-characters that express rich personality, and that, in this case, play roles in an interactive story called Facade.
  • Keywords
    computer animation; high level languages; humanities; multi-agent systems; natural languages; Facade; Hap; Oz Project language; authoring; behavior language; interactive story; personality; reactive planning language; story-based believable agents; Artificial intelligence; Computer industry; Condition monitoring; Java; Natural languages; Navigation; Organizing; Project management; Testing; Toy industry;
  • fLanguage
    English
  • Journal_Title
    Intelligent Systems, IEEE
  • Publisher
    ieee
  • ISSN
    1541-1672
  • Type

    jour

  • DOI
    10.1109/MIS.2002.1024751
  • Filename
    1024751