DocumentCode :
800512
Title :
A behavior language for story-based believable agents
Author :
Mateas, Michael ; Stern, Andrew
Author_Institution :
Sch. of Comput. Sci., Carnegie Mellon Univ., Pittsburgh, PA, USA
Volume :
17
Issue :
4
fYear :
2002
Firstpage :
39
Lastpage :
47
Abstract :
A behavior language is a reactive planning language, based on the Oz Project language Hap, designed specifically for authoring believable agents-characters that express rich personality, and that, in this case, play roles in an interactive story called Facade.
Keywords :
computer animation; high level languages; humanities; multi-agent systems; natural languages; Facade; Hap; Oz Project language; authoring; behavior language; interactive story; personality; reactive planning language; story-based believable agents; Artificial intelligence; Computer industry; Condition monitoring; Java; Natural languages; Navigation; Organizing; Project management; Testing; Toy industry;
fLanguage :
English
Journal_Title :
Intelligent Systems, IEEE
Publisher :
ieee
ISSN :
1541-1672
Type :
jour
DOI :
10.1109/MIS.2002.1024751
Filename :
1024751
Link To Document :
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