DocumentCode
823701
Title
Constructing a Reeb graph automatically from cross sections
Author
Shinagawa, Yoshihisa ; Kunii, Tosiyasu L.
Author_Institution
Tokyo Univ., Japan
Volume
11
Issue
6
fYear
1991
Firstpage
44
Lastpage
51
Abstract
The Reeb graph represents the topological skeleton of a 3-D object and shows between which contours the surface patches should be generated. To construct the graph automatically, a weight function is defined for a pair of contours with each contour lying on the adjacent cross sections. First, the algorithm automatically generates the major parts of the edges of the Reeb graph where the number of contours does not change. Then the rest of the graph is determined by using the weight function and prior knowledge of the number of holes the object has. Specifically, the graph is completed by adding edges that do not contradict the known number of holes in descending order of the weight.<>
Keywords
computer graphics; computerised picture processing; computerised tomography; 3-D object; Reeb graph construction; contours; graph; surface patches; topological skeleton; weight function; Application software; Computer graphics; Ear; Erbium; Floods; Humans; Irrigation; Photography; Smoothing methods; Surface reconstruction;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/38.103393
Filename
103393
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