• DocumentCode
    823701
  • Title

    Constructing a Reeb graph automatically from cross sections

  • Author

    Shinagawa, Yoshihisa ; Kunii, Tosiyasu L.

  • Author_Institution
    Tokyo Univ., Japan
  • Volume
    11
  • Issue
    6
  • fYear
    1991
  • Firstpage
    44
  • Lastpage
    51
  • Abstract
    The Reeb graph represents the topological skeleton of a 3-D object and shows between which contours the surface patches should be generated. To construct the graph automatically, a weight function is defined for a pair of contours with each contour lying on the adjacent cross sections. First, the algorithm automatically generates the major parts of the edges of the Reeb graph where the number of contours does not change. Then the rest of the graph is determined by using the weight function and prior knowledge of the number of holes the object has. Specifically, the graph is completed by adding edges that do not contradict the known number of holes in descending order of the weight.<>
  • Keywords
    computer graphics; computerised picture processing; computerised tomography; 3-D object; Reeb graph construction; contours; graph; surface patches; topological skeleton; weight function; Application software; Computer graphics; Ear; Erbium; Floods; Humans; Irrigation; Photography; Smoothing methods; Surface reconstruction;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/38.103393
  • Filename
    103393