DocumentCode
825762
Title
The Voxar project (parallel ray-tracing)
Author
Pitot, Paul
Author_Institution
Toulouse Res. Inst. of Comput. Sci., France
Volume
13
Issue
1
fYear
1993
Firstpage
27
Lastpage
33
Abstract
An implementation of the ray-tracing algorithm that is based on the Voxar parallel processing model, which simulates 3D physical phenomena, is discussed. The implementation of a general parallel ray-tracing program, and the implementation of Voxar are reviewed. Results of a performance evaluation of Voxar show that the machine´s best points are its efficiency on complex ray-tree images and its parallel animation functionality. Its weak points are the insufficiency of the deadlock prevention strategy, the high cost of the communication system, the sequential generation of the primary rays, and the rigidity of the regular subdivision.<>
Keywords
computer animation; parallel algorithms; parallel programming; ray tracing; trees (mathematics); 3D physical phenomena; Voxar parallel processing model; complex ray-tree images; deadlock prevention strategy; general parallel ray-tracing program; parallel animation functionality; performance evaluation; ray-tracing algorithm; regular subdivision; sequential generation; Computer science; Concurrent computing; Costs; Data flow computing; Databases; Distributed computing; Layout; Optical devices; Partitioning algorithms; Ray tracing;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/38.180114
Filename
180114
Link To Document