• DocumentCode
    825762
  • Title

    The Voxar project (parallel ray-tracing)

  • Author

    Pitot, Paul

  • Author_Institution
    Toulouse Res. Inst. of Comput. Sci., France
  • Volume
    13
  • Issue
    1
  • fYear
    1993
  • Firstpage
    27
  • Lastpage
    33
  • Abstract
    An implementation of the ray-tracing algorithm that is based on the Voxar parallel processing model, which simulates 3D physical phenomena, is discussed. The implementation of a general parallel ray-tracing program, and the implementation of Voxar are reviewed. Results of a performance evaluation of Voxar show that the machine´s best points are its efficiency on complex ray-tree images and its parallel animation functionality. Its weak points are the insufficiency of the deadlock prevention strategy, the high cost of the communication system, the sequential generation of the primary rays, and the rigidity of the regular subdivision.<>
  • Keywords
    computer animation; parallel algorithms; parallel programming; ray tracing; trees (mathematics); 3D physical phenomena; Voxar parallel processing model; complex ray-tree images; deadlock prevention strategy; general parallel ray-tracing program; parallel animation functionality; performance evaluation; ray-tracing algorithm; regular subdivision; sequential generation; Computer science; Concurrent computing; Costs; Data flow computing; Databases; Distributed computing; Layout; Optical devices; Partitioning algorithms; Ray tracing;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/38.180114
  • Filename
    180114