• DocumentCode
    832379
  • Title

    Progressive Volume Rendering of Large Unstructured Grids

  • Author

    Callahan, Steven P. ; Bavoil, Louis ; Pascucci, Valerio ; Silva, Cláudio T.

  • Author_Institution
    Sci. Comput. & Imaging Inst., Utah Univ., Salt Lake City, UT
  • Volume
    12
  • Issue
    5
  • fYear
    2006
  • Firstpage
    1307
  • Lastpage
    1314
  • Abstract
    We describe a new progressive technique that allows real-time rendering of extremely large tetrahedral meshes. Our approach uses a client-server architecture to incrementally stream portions of the mesh from a server to a client which refines the quality of the approximate rendering until it converges to a full quality rendering. The results of previous steps are re-used in each subsequent refinement, thus leading to an efficient rendering. Our novel approach keeps very little geometry on the client and works by refining a set of rendered images at each step. Our interactive representation of the dataset is efficient, light-weight, and high quality. We present a framework for the exploration of large datasets stored on a remote server with a thin client that is capable of rendering and managing full quality volume visualizations
  • Keywords
    client-server systems; grid computing; rendering (computer graphics); client-server architecture; real-time rendering; remote server; tetrahedral mesh; unstructured grids; volume rendering; Computational modeling; Data visualization; Displays; Geometry; Graphics; Hardware; Image storage; Portable computers; Quality management; Rendering (computer graphics); Client-Server; Large Unstructured Grids; Level-of-Detail; Progressive Rendering; Volume Rendering; Clinical Trials as Topic; Endpoint Determination; Humans; Research Design; Sample Size;
  • fLanguage
    English
  • Journal_Title
    Visualization and Computer Graphics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1077-2626
  • Type

    jour

  • DOI
    10.1109/TVCG.2006.171
  • Filename
    4015496