• DocumentCode
    832508
  • Title

    An interactive rectangle elimination method for biobjective decision making

  • Author

    Payne, Anthony N. ; Polak, Elijah

  • Author_Institution
    Lawrence Livermore Laboratory, Livermore, CA, USA
  • Volume
    25
  • Issue
    3
  • fYear
    1980
  • fDate
    6/1/1980 12:00:00 AM
  • Firstpage
    421
  • Lastpage
    432
  • Abstract
    This paper presents a new man-machine interactive method for biobjective decision making. It is specifically designed to cope with both the ill-defined nature of the decision problem and the high cost of computation points in the tradeoff (Pareto optimal) set. With this method, the decision maker may efficiently approximate the tradeoff set and/or estimate his preferred objective value. First, the notion of a rectangle representation of the tradeoff set by a set of points, called experiments, and a set of rectangles, defined by the experiments, is introduced. Next, a special class of decision makers is considered. For a decision maker in this special class, the rectangle representation of the tradeoff set defines a rectangle of uncertainty that contains the decision maker´s preferred objective value. A measure of the worst ease uncertainity is formulated and minimized to yield an optimal strategy for interactively selecting experiments. Finally, this strategy is employed in a general interactive algorithm that works under minimal assumptions on the tradeoff set and on the decision maker.
  • Keywords
    Decision making; Interactive computing; Computational efficiency; Constraint optimization; Costs; Decision making; Design engineering; Helium; Laboratories; Learning systems; Optimization methods; Pattern recognition;
  • fLanguage
    English
  • Journal_Title
    Automatic Control, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    0018-9286
  • Type

    jour

  • DOI
    10.1109/TAC.1980.1102344
  • Filename
    1102344