DocumentCode
842310
Title
Optimality and Complexity of Pure Nash Equilibria in the Coverage Game
Author
Ai, Xin ; Srinivasan, Vikram ; Tham, Chen-Khong
Author_Institution
Dept. of Electr. & Comput. Eng., Nat. Univ. of Singapore, Singapore
Volume
26
Issue
7
fYear
2008
fDate
9/1/2008 12:00:00 AM
Firstpage
1170
Lastpage
1182
Abstract
In this paper, we investigate the coverage problem in wireless sensor networks using a game theory method. We assume that nodes are randomly scattered in a sensor field and the goal is to partition these nodes into K sets. At any given time, nodes belonging to only one of these sets actively sense the field. A key challenge is to achieve this partition in a distributed manner with purely local information and yet provide near optimal coverage. We appropriately formulate this coverage problem as a coverage game and prove that the optimal solution is a pure Nash equilibrium. Then, we design synchronous and asynchronous algorithms, which converge to pure Nash equilibria. Moreover, we analyze the optimality and complexity of pure Nash equilibria in the coverage game. We prove that, the ratio between the optimal coverage and the worst case Nash equilibrium coverage, is upper bounded by 2 - 1/m+1 (m is the maximum number of nodes, which cover any point, in the Nash equilibrium solution s*). We prove that finding pure Nash equilibria in the general coverage game is PLS-complete, i.e. "as hard as that of finding a local optimum in any local search problem with efficient computable neighbors". Finally, via extensive simulations, we show that, the Nash equilibria coverage performance is very close to the optimal coverage and the convergence speed is sublinear. Even under the noisy environment, our algorithms can still converge to the pure Nash equilibria.
Keywords
game theory; wireless sensor networks; PLS-complete; asynchronous algorithms; coverage game; game theory method; local search problem; pure Nash equilibria; synchronous algorithms; wireless sensor networks; Algorithm design and analysis; Computational modeling; Convergence; Game theory; Nash equilibrium; Partitioning algorithms; Scattering; Search problems; Wireless sensor networks; Working environment noise; Wireless sensor networks; coverage; game theory;
fLanguage
English
Journal_Title
Selected Areas in Communications, IEEE Journal on
Publisher
ieee
ISSN
0733-8716
Type
jour
DOI
10.1109/JSAC.2008.080914
Filename
4604742
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