Title :
Robust creation of implicit surfaces from polygonal meshes
Author :
Yngve, Gary ; Turk, Greg
Author_Institution :
Dept. of Comput. Sci. & Eng., Washington Univ., Seattle, WA, USA
Abstract :
Implicit surfaces are used for a number of tasks in computer graphics, including modeling soft or organic objects, morphing, collision detection, and constructive solid geometry. Although operating on implicit surfaces is usually straightforward, creating them is not. We introduce a practical method for creating implicit surfaces from polygonal models that produces high-quality results for complex surfaces. Whereas much previous work in implicit surfaces has been done with primitives such as "blobbies," we use implicit surfaces based on a variational interpolation technique (the three-dimensional generalization of thin-plate interpolation). Given a polygonal mesh, we convert the data to a volumetric representation to use as a guide for creating the implicit surface iteratively. We begin by seeding the surface with a number of constraint points through which the surface must pass. Iteratively, additional constraints are added; the resulting surfaces are evaluated, and the errors guide the placement of subsequent constraints. We have applied our method successfully to a variety of polygonal meshes and consider it to be robust
Keywords :
computer graphics; interpolation; iterative methods; matrix algebra; collision detection; complex surfaces; computer graphics; constraint points; constructive solid geometry; geometric modeling; implicit surfaces; morphing; organic objects; polygonal meshes; polygonal models; seeding; soft objects; surface representations; thin-plate interpolation; variational interpolation technique; volumetric representation; Computational geometry; Computer errors; Computer graphics; Helium; Interpolation; Isosurfaces; Object detection; Robustness; Shape control; Solid modeling;
Journal_Title :
Visualization and Computer Graphics, IEEE Transactions on
DOI :
10.1109/TVCG.2002.1044520