DocumentCode
860774
Title
Dealing with degeneracy in triangulation
Author
Beichl, I.
Author_Institution
Nat. Inst. of Stand. & Technol., USA
Volume
4
Issue
6
fYear
2002
Firstpage
70
Lastpage
74
Abstract
Here is a method for dealing with a type of degeneracy that often arises in triangulation then the input contains much regularity, such as four or more points that lie on the same circle in 2D computations or five or more on the same sphere in 3D. The paper shows a dramatic application of Francis Sullivan´s and my degeneracy method by Alexander Agathos (http://users.forthnet.gr/ath/agalex), who used it for surface reconstruction and simplification.
Keywords
computational geometry; mesh generation; solid modelling; 2D computations; degeneracy; surface reconstruction; surface simplification; triangulation; Computational geometry; Surface reconstruction;
fLanguage
English
Journal_Title
Computing in Science & Engineering
Publisher
ieee
ISSN
1521-9615
Type
jour
DOI
10.1109/MCISE.2002.1046599
Filename
1046599
Link To Document