DocumentCode
860860
Title
Real world teleconferencing
Author
Billinghurst, Mark ; Cheok, Adrian ; Prince, Simon ; Kato, Hirokazu
Author_Institution
HIT Lab., New Zealand
Volume
22
Issue
6
fYear
2002
Firstpage
11
Lastpage
13
Abstract
We´ve been exploring how augmented reality (AR) technology can create fundamentally new forms of remote collaboration for mobile devices. AR involves the overlay of virtual graphics and audio on reality. Typically, the user views the world through a handheld or head-mounted display (HMD) that´s either see-through or overlays graphics on video of the surrounding environment. Unlike other computer interfaces that draw users away from the real world and onto the screen, AR interfaces enhance the real world experience. For example, with this technology doctors could see virtual ultrasound information superimposed on a patient´s body.
Keywords
augmented reality; groupware; helmet mounted displays; interactive devices; teleconferencing; audio; augmented reality; computer interfaces; handheld display; head-mounted display; mobile devices; real world teleconferencing; remote collaboration; video; virtual graphics; Collaboration; Collaborative work; Computer graphics; Earth; Mobile communication; Mobile handsets; Teleconferencing; Telephony; Videoconference; Virtual reality;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/MCG.2002.1046623
Filename
1046623
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