• DocumentCode
    861279
  • Title

    A fast impulsive contact suite for rigid body simulation

  • Author

    Schmidl, Harald ; Milenkovic, Victor J.

  • Author_Institution
    Dept. of Math. & Comput. Sci., North Carolina Central Univ., Durham, NC, USA
  • Volume
    10
  • Issue
    2
  • fYear
    2004
  • Firstpage
    189
  • Lastpage
    197
  • Abstract
    A suite of algorithms is presented for contact resolution in rigid body simulation under the Coulomb friction model: Given a set of rigid bodies with many contacts among them, resolve dynamic contacts (collisions) and static (persistent) contacts. The suite consists of four algorithms: 1) partial sequential collision resolution, 2) final resolution of collisions through the solution of a single convex QP (positive semidefinite quadratic program), 3) resolution of static contacts through the solution of a single convex QP, 4) freezing of "stationary" bodies. This suite can generate realistic-looking results for simple examples yet, for the first time, can also tractably resolve contacts for a simulation as large as 1,000 cubes in an "hourglass". Freezing speeds up this simulation by more than 25 times. Thanks to excellent commercial QP technology, the contact resolution suite is simple to implement and can be "plugged into" any simulation algorithm to provide fast and realistic-looking animations of rigid bodies.
  • Keywords
    computer animation; digital simulation; friction; mechanical contact; physics computing; quadratic programming; solid modelling; Coulomb friction model; computer graphics; contact resolution; convex quadratic programming; fast impulsive contact suite; physically-based modeling; realistic animation; rigid body simulation; Animation; Character generation; Computational modeling; Computer graphics; Computer simulation; Friction; Image generation; Motion pictures; Physics; Quadratic programming; Algorithms; Biomechanics; Computer Graphics; Computer Simulation; Image Enhancement; Image Interpretation, Computer-Assisted; Imaging, Three-Dimensional; Information Storage and Retrieval; Models, Biological; Movement; Numerical Analysis, Computer-Assisted; Online Systems; Reproducibility of Results; Sensitivity and Specificity; Signal Processing, Computer-Assisted; User-Computer Interface; Video Recording;
  • fLanguage
    English
  • Journal_Title
    Visualization and Computer Graphics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1077-2626
  • Type

    jour

  • DOI
    10.1109/TVCG.2004.1260770
  • Filename
    1260770