DocumentCode
870025
Title
Colonies of learning automata
Author
Verbeeck, Katja ; Nowé, Ann
Author_Institution
Computational Modeling Lab., Vrije Univ., Brussels, Belgium
Volume
32
Issue
6
fYear
2002
fDate
12/1/2002 12:00:00 AM
Firstpage
772
Lastpage
780
Abstract
Originally, learning automata (LAs) were introduced to describe human behavior from both a biological and psychological point of view. In this paper, we show that a set of interconnected LAs is also able to describe the behavior of an ant colony, capable of finding the shortest path from their nest to food sources and back. The field of ant colony optimization (ACO) models ant colony behavior using artificial ant algorithms. These algorithms find applications in a whole range of optimization problems and have been experimentally proved to work very well. It turns out that a known model of interconnected LA, used to control Markovian decision problems (MDPs) in a decentralized fashion, matches perfectly with these ant algorithms. The field of LAs can thus both impart in the understanding of why ant algorithms work so well and may also become an important theoretical tool for learning in multiagent systems (MAS) in general. To illustrate this, we give an example of how LAs can be used directly in common Markov game problems.
Keywords
Markov processes; decision theory; game theory; learning automata; multi-agent systems; optimisation; Markov game problems; Markovian decision problems; ant colony optimization; artificial ant algorithms; interconnected learning automata; learning automata colonies; multiagent systems; shortest path; Ant colony optimization; Communication industry; Convergence; Humans; Learning automata; Manufacturing industries; Monitoring; Multiagent systems; Psychology; Telecommunication network management;
fLanguage
English
Journal_Title
Systems, Man, and Cybernetics, Part B: Cybernetics, IEEE Transactions on
Publisher
ieee
ISSN
1083-4419
Type
jour
DOI
10.1109/TSMCB.2002.1049611
Filename
1049611
Link To Document