DocumentCode
871076
Title
Physically based models with rigid and deformable components
Author
Terzopoulos, Demetri ; Witkin, Andrew
Author_Institution
Schlumberger Palo Alto Res., CA, USA
Volume
8
Issue
6
fYear
1988
Firstpage
41
Lastpage
51
Abstract
A class of physically based models suitable for animating flexible objects in simulated physical environments was proposed earlier by the authors (1987). The original formulation works as well in practice for models whose shapes are moderately to highly deformable, but it tends to become numerically ill conditioned as the rigidity of the models is increased. An alternative formulation of deformable models is presented in which deformations are decomposed into a reference component, which may represent an arbitrary shape, and a displacement component, allowing deformation away from this reference shape. The application of the deformable models to a physically based computer animation project is illustrated.<>
Keywords
computational geometry; computer animation; computational geometry; computer animation; deformable components; deformable models; deformations; reference component; rigid components; simulated physical environments; Animation; Computational modeling; Computer graphics; Deformable models; Elasticity; Kinematics; Partial differential equations; Shape; Solid modeling; Stability;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/38.20317
Filename
20317
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