DocumentCode :
883660
Title :
Exploiting reality with multicast groups
Author :
Macedonia, Michael R. ; Zyda, Michael J. ; Pratt, David R. ; Brutzman, Donald P. ; Barham, Paul T.
Author_Institution :
Naval Postgraduate Sch., Monterey, CA, USA
Volume :
15
Issue :
5
fYear :
1995
fDate :
9/1/1995 12:00:00 AM
Firstpage :
38
Lastpage :
45
Abstract :
This article describes our investigation into developing large distributed simulations. The architecture we describe logically partitions virtual environments by associating spatial, temporal, and functional classes with network multicast groups. We exploit the actual characteristics of the real-world large scale environments being simulated by focusing or restricting an entity´s processing and network resources to its area of interest via a local area-of-interest manager. For example, a simulated infantryman in a virtual environment doesn´t need to know the condition of a simulated truck 20 virtual kilometres away
Keywords :
distributed processing; groupware; virtual reality; large distributed simulations; local area-of-interest manager; network multicast groups; real-world large scale environments; virtual environments; Application software; Bandwidth; Computational modeling; Computer architecture; Computer graphics; Computer simulation; Large-scale systems; Military standards; Protocols; Virtual environment;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/38.403826
Filename :
403826
Link To Document :
بازگشت