• DocumentCode
    885275
  • Title

    A trip down the graphics pipeline: the homogeneous perspective transform

  • Author

    Blinn, James F.

  • Author_Institution
    California Inst. of Technol., Pasadena, CA, USA
  • Volume
    13
  • Issue
    3
  • fYear
    1993
  • fDate
    5/1/1993 12:00:00 AM
  • Firstpage
    75
  • Lastpage
    80
  • Abstract
    The perspective transformation, which basically turns space inside out, is discussed. Some interesting topological properties of the space represented by homogeneous coordinates are reviewed. It is shown that the perspective transform has practical applications in selecting near and far clipping planes to avoid depth resolution problems encountered with many types of rendering algorithms.<>
  • Keywords
    rendering (computer graphics); clipping planes; depth resolution; graphics pipeline; homogeneous coordinates; homogeneous perspective transform; rendering algorithms; topological properties; Books; Computer graphics; Fabrics; H infinity control; Matrix converters; Pipelines; Shape; Space technology;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/38.210494
  • Filename
    210494