• DocumentCode
    898527
  • Title

    Picturing system

  • Author

    Fleckles, Daniel

  • Volume
    13
  • Issue
    2
  • fYear
    2006
  • Firstpage
    8
  • Lastpage
    14
  • Abstract
    Technology has never been the exclusive domain of science, any more than expressivity has been the vaunted preserve of art. Clearly, ample room for integration and crossover exists-for example, with hybridization of traditional artists´ tools through software programs and standardization of artists´ methods. There is much confusion these days about the relation of art to technology. Picturing is a matter of seeing into streaked and mottled patterns, of recognizing in physical terms their links to space and time. The computer provides a higher quality, higher density image than a hand-generated dot matrix. Patterns interpenetrate and provide different answers, depending on which theorems drive the questions asked. Picturing system has turned out to be a work of imagination; there are no formulas, mathematical or otherwise. These spirited tropes, however, are essential to pictures; indeed, to how images are formed and re-formed through the mathematical processes of the brain. The value of picturing system has proven to be its applicability and remarkable adaptability as a working method in different media.
  • Keywords
    art; data visualisation; multimedia systems; hand-generated dot matrix; picturing system; visual art; Art; Automata; Brain modeling; Digital printing; Fusion power generation; Marine technology; Physics; Production systems; Quantum computing; Software libraries; cellular automata; digital art; nested structures; picturing system; rule-based automata; theorem;
  • fLanguage
    English
  • Journal_Title
    MultiMedia, IEEE
  • Publisher
    ieee
  • ISSN
    1070-986X
  • Type

    jour

  • DOI
    10.1109/MMUL.2006.40
  • Filename
    1621028