Title :
The edge process model and its application to information-hiding capacity analysis
Author :
Voloshynovskiy, Sviatoslav ; Koval, Oleksiy ; Mihcak, M. Kivanc ; Pun, Thierry
Author_Institution :
Univ. of Geneva-CUI, Geneva, Switzerland
fDate :
5/1/2006 12:00:00 AM
Abstract :
In this paper, the problem of capacity analysis of data-hiding techniques in a game information-theoretic framework is considered. Capacity is determined by the stochastic model of the host image, by the distortion constraints, and by the side information about the watermarking channel state available at the encoder and at the decoder. The importance of the proper modeling of image statistics is emphasized, and for this purpose, a novel stochastic nonstationary image model is proposed that is based on geometrical priors, the so-called edge process model. Being mathematically simple and tractable, the edge process model outperforms the estimation-quantization (EQ) and spike process models in reference applications such as denoising. Finally, this model allows us to obtain a realistic estimate of maximal embedding rates, and in particular, it is shown that the expected capacity limit of real images is significantly lower than previously reported.
Keywords :
game theory; image coding; stochastic processes; watermarking; edge process model; estimation-quantization; game information-theoretic framework; image statistics; information-hiding capacity analysis; stochastic nonstationary image model; watermarking channel state; Data analysis; Decoding; Distortion measurement; Information analysis; Mathematical model; Noise reduction; Solid modeling; Statistics; Stochastic processes; Watermarking; Capacity; edge process model; estimation-quantization (EQ) model; information theory; spike process model; stochastic image model; watermarking;
Journal_Title :
Signal Processing, IEEE Transactions on
DOI :
10.1109/TSP.2006.871965