• DocumentCode
    905202
  • Title

    Cinematic primitives for multimedia

  • Author

    Davenport, Glorianna ; Smith, Thomas Aguierre ; Pincever, Natalio

  • Author_Institution
    MIT Media Lab., Cambridge, MA, USA
  • Volume
    11
  • Issue
    4
  • fYear
    1991
  • fDate
    7/1/1991 12:00:00 AM
  • Firstpage
    67
  • Lastpage
    74
  • Abstract
    The development of robust frameworks in interactive multimedia for representing story elements to the machine so that they can be retrieved in multiple contexts is addressed. Interactive multimedia is discussed as a user-directed form of storytelling, and the nature of cinematic storytelling is examined. It is proposed that content can be represented in layers. This model for layered information will allow programs to take advantage of the relation between cinematic sequences and the world they represent. The collection of content by the camera and microphone is considered in this context. The use of the methodology to build meaningful, context-rich sequences is discussed.<>
  • Keywords
    cinematography; computer animation; humanities data processing; interactive systems; multimedia systems; camera; cinematic storytelling; interactive multimedia; microphone; Application software; Distributed computing; History; Laboratories; Mediation; Motion pictures; Multimedia systems; Navigation; Real time systems; Robustness;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/38.126883
  • Filename
    126883