DocumentCode
923141
Title
Three-dimensional image processing in the future of immersive media
Author
Isgrò, Francesco ; Trucco, Emanuele ; Kauff, Peter ; Schreer, Oliver
Author_Institution
Dipt. di Informatica e Sci. dell´´Informazione, Universita di Genova, Italy
Volume
14
Issue
3
fYear
2004
fDate
3/1/2004 12:00:00 AM
Firstpage
288
Lastpage
303
Abstract
This survey paper discusses the three-dimensional image processing challenges posed by present and future immersive telecommunications, especially immersive video conferencing and television. We introduce the concepts of presence, immersion, and co-presence and discuss their relation to virtual collaborative environments in the context of communications. Several examples are used to illustrate the current state of the art. We highlight the crucial need of real-time, highly realistic video with adaptive viewpoint for future immersive communications and identify calibration, multiple-view analysis, tracking, and view synthesis as the fundamental image-processing modules addressing such a need. For each topic, we sketch the basic problem and representative solutions from the image processing literature.
Keywords
computer vision; digital television; teleconferencing; video signal processing; calibration identification; computer vision; immersive media; immersive telecommunication; multiple-view analysis; realistic video; three-dimensional image processing; three-dimensional television; video conferencing; virtual collaborative environment; Calibration; Collaboration; Context; Image analysis; Image processing; Teleconferencing; Three dimensional TV; Video sharing; Videoconference; Virtual reality;
fLanguage
English
Journal_Title
Circuits and Systems for Video Technology, IEEE Transactions on
Publisher
ieee
ISSN
1051-8215
Type
jour
DOI
10.1109/TCSVT.2004.823389
Filename
1273540
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