DocumentCode :
930512
Title :
Placement of continuous media in wireless peer-to-peer networks
Author :
Ghandeharizadeh, Shahram ; Krishnamachari, Bhaskar ; Song, ShanShan
Author_Institution :
Univ. of Southern California, Los Angeles, CA, USA
Volume :
6
Issue :
2
fYear :
2004
fDate :
4/1/2004 12:00:00 AM
Firstpage :
335
Lastpage :
342
Abstract :
This paper investigates a novel streaming architecture consisting of home-to-home online (H2O) devices that collaborate with one another to provide on-demand access to large repositories of continuous media such as audio and video clips. An H2O device is configured with a high bandwidth wireless communication component, a powerful processor, and gigabytes of storage. A key challenge of this environment is how to place data across H2O devices in order to enhance startup latency, defined as the delay observed from when a user requests a clip, to the onset of its display. Our primary contribution is a novel replication technique that enhances startup latency, while minimizing the total storage space required from an environment consisting of N H2O devices. This technique is based on the following intuition: The first few blocks of a clip are required more urgently than its last few blocks, and should be replicated more frequently in order to minimize startup latency. We develop analytical models to quantify the number of replicas required for each block. In addition, we describe two alternative distributed implementation of our replication strategy. When compared with full replication, our technique provides on average greater than 97% (i.e., several orders of magnitude) savings in storage space, while ensuring zero startup latency and a hiccup-free reception.
Keywords :
computer networks; multimedia systems; wireless LAN; H20 device; audio clips; continuous media; continuous media placement; data placement; high bandwidth wireless communication component; home-to-home online devices; on-demand access; replication technique; startup latency; streaming architecture; total storage space; video clips; wireless peer-to-peer networks; Analytical models; Bandwidth; Delay; Displays; Online Communities/Technical Collaboration; Peer to peer computing; Streaming media; Video on demand; Water; Wireless communication;
fLanguage :
English
Journal_Title :
Multimedia, IEEE Transactions on
Publisher :
ieee
ISSN :
1520-9210
Type :
jour
DOI :
10.1109/TMM.2003.822787
Filename :
1275463
Link To Document :
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