• DocumentCode
    932729
  • Title

    Deep compression of remotely rendered views

  • Author

    Bao, Paul ; Gourlay, Douglas ; Li, Youfu

  • Volume
    8
  • Issue
    3
  • fYear
    2006
  • fDate
    6/1/2006 12:00:00 AM
  • Firstpage
    444
  • Lastpage
    456
  • Abstract
    Three-dimensional (3-D) models are information-rich and provide compelling visualization effects. However downloading and viewing 3-D scenes over the network may be excessive. In addition low-end devices typically have insufficient power and/or memory to render the scene interactively in real-time. Alternatively,3-D image warping, an image-based-rendering technique that renders a two-dimensional(2-D) depth view to form new views intended from different viewpoints and/or orientations, may be employed on a limited device. In a networked 3-D environment,the warped views may be further compensated by the graphically rendered views and transmitted to clients at times. Depth views can be considered as a compact model of 3-D scenes enabling the remote rendering of complex 3-D environment on relatively low-end devices. The major overhead of the 3-D image warping environment is the transmission of the depth views of the initial and subsequent references. This paper addresses the issue by presenting an effective remote rendering environment based on the deep compression of depth views utilizing the context statistics structure present in depth views. The warped image quality is also explored by reducing the resolution of the depth map. It is shown that proposed deep compression of the remote rendered view significantly outperforms the JPEG2000 and enables the realtime rendering of remote 3-D scene while the degradation of warped image quality is visually imperceptible for the benchmark scenes.
  • Keywords
    client-server systems; code standards; data visualisation; image coding; image resolution; mobile computing; rendering (computer graphics); 3D image warping environment; JPEG2000; data visualization; depth map resolution; depth view compression; depth view transmission; image quality warping; image-based-rendering technique; networked 3D environment; real time remote 3D scene rendering; remote view rendering environment; three-dimensional model; two-dimensional depth view rendering; Graphics; Image coding; Image quality; Layout; Personal digital assistants; Pixel; Rendering (computer graphics); Statistics; Two dimensional displays; Visualization; 3-D image warping; Context modeling; epipolar geometry; image compression and streaming; image-based-rendering; virtual reality;
  • fLanguage
    English
  • Journal_Title
    Multimedia, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1520-9210
  • Type

    jour

  • DOI
    10.1109/TMM.2006.870746
  • Filename
    1632030