DocumentCode :
937240
Title :
Real-time shaded colour polygon generation system
Author :
Westmore, R.J.
Author_Institution :
Sinclair Research, Cambridge, UK
Volume :
134
Issue :
1
fYear :
1987
fDate :
1/1/1987 12:00:00 AM
Firstpage :
31
Lastpage :
38
Abstract :
The paper describes a hardware architecture for a graphics system which can generate shaded, colour, perspective 2-dimensional images of complex 3-dimensional scenes, in real time. The architecture is capable of operating at the high pixel rates required to produce scenes on rasterscan displays with high spatial resolution (1280 H by 1024 V), high colour resolution (24-bit), and high refresh rate (60 Hz non-interlaced). The architecture of the pixel rate section is described in detail. The architecture is suitable for implementation using custom VLSI techniques.
Keywords :
computer architecture; computer graphic equipment; colour resolution; complex 3-dimensional scenes; custom VLSI techniques; graphics system; hardware architecture; perspective 2-dimensional images; pixel rates; raster-scan displays; real time shaded colour polygon generation system; refresh rate; spatial resolution;
fLanguage :
English
Journal_Title :
Computers and Digital Techniques, IEE Proceedings E
Publisher :
iet
ISSN :
0143-7062
Type :
jour
DOI :
10.1049/ip-e:19870006
Filename :
4647009
Link To Document :
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