DocumentCode :
939615
Title :
Registration using natural features for augmented reality systems
Author :
Yuan, M.L. ; Ong, S.K. ; Nee, A.Y.C.
Author_Institution :
Dept. of Mech. Eng., Nat. Univ. of Singapore, Singapore
Volume :
12
Issue :
4
fYear :
2006
Firstpage :
569
Lastpage :
580
Abstract :
Registration is one of the most difficult problems in augmented reality (AR) systems. In this paper, a simple registration method using natural features based on the projective reconstruction technique is proposed. This method consists of two steps: embedding and rendering. Embedding involves specifying four points to build the world coordinate system on which a virtual object will be superimposed. In rendering, the Kanade-Lucas-Tomasi (KLT) feature tracker is used to track the natural feature correspondences in the live video. The natural features that have been tracked are used to estimate the corresponding projective matrix in the image sequence. Next, the projective reconstruction technique is used to transfer the four specified points to compute the registration matrix for augmentation. This paper also proposes a robust method for estimating the projective matrix, where the natural features that have been tracked are normalized (translation and scaling) and used as the input data. The estimated projective matrix will be used as an initial estimate for a nonlinear optimization method that minimizes the actual residual errors based on the Levenberg-Marquardt (LM) minimization method, thus making the results more robust and stable. The proposed registration method has three major advantages: 1) It is simple, as no predefined fiducials or markers are used for registration for either indoor and outdoor AR applications. 2) It is robust, because it remains effective as long as at least six natural features are tracked during the entire augmentation, and the existence of the corresponding projective matrices in the live video is guaranteed. Meanwhile, the robust method to estimate the projective matrix can obtain stable results even when there are some outliers during the tracking process. 3) Virtual objects can still be superimposed on the specified areas, even if some parts of the areas are occluded during the entire process. Some indoor and outdoor experiments have - - been conducted to validate the performance of this proposed method.
Keywords :
augmented reality; feature extraction; image reconstruction; image registration; image sequences; matrix algebra; natural scenes; optical tracking; optimisation; rendering (computer graphics); Kanade-Lucas-Tomasi feature tracker; Levenberg-Marquardt minimization method; augmented reality systems; image sequence; indoor AR applications; natural feature tracking; nonlinear optimization method; outdoor AR applications; projective matrix estimation; projective reconstruction technique; registration matrix computation; rendering; residual error minimization; virtual object superimposing; Application software; Augmented reality; Cameras; Computer vision; Image reconstruction; Image sequences; Magnetic field measurement; Military computing; Rendering (computer graphics); Robustness; Augmented reality; natural feature tracking.; projective reconstruction; registration; Algorithms; Artificial Intelligence; Cluster Analysis; Computer Graphics; Image Enhancement; Image Interpretation, Computer-Assisted; Imaging, Three-Dimensional; Information Storage and Retrieval; Numerical Analysis, Computer-Assisted; Pattern Recognition, Automated; Photography; Signal Processing, Computer-Assisted; Subtraction Technique; User-Computer Interface; Video Recording;
fLanguage :
English
Journal_Title :
Visualization and Computer Graphics, IEEE Transactions on
Publisher :
ieee
ISSN :
1077-2626
Type :
jour
DOI :
10.1109/TVCG.2006.79
Filename :
1634322
Link To Document :
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