• DocumentCode
    948780
  • Title

    A 3-D Graphics Display System With Depth Buffer and Pipeline Processor

  • Author

    Fujimoto, Akira ; Perrott, Christopher G. ; Iwata, Kansei

  • Author_Institution
    Graphica Computer Corporation
  • Volume
    4
  • Issue
    6
  • fYear
    1984
  • fDate
    6/1/1984 12:00:00 AM
  • Firstpage
    11
  • Lastpage
    23
  • Abstract
    A description is given of the algorithm used for high-speed rendering of color-shaded, three-dimensional images on a raster display terminal currently under development. This terminal features: a depth buffer for hidden surface removal; a processing speed of 10000 polygons per second; smooth shading; antialiasing; subpixel addressability and subpixel detail; transparency; local segment memory; local viewing transformation; a nondestructive 3-D cursor; a cutting plane that works at any angle; and contouring.
  • Keywords
    computer graphic equipment; computer graphics; pipeline processing; 3-D graphics display system; antialiasing; color-shaded, three-dimensional images; contouring; cutting plane; depth buffer; hidden surface removal; local segment memory; local viewing transformation; nondestructive 3-D cursor; pipeline processor; raster display terminal; smooth shading; subpixel addressability; subpixel detail; transparency; Computer displays; Computer graphics; Costs; Hardware; Image segmentation; Microprocessors; Pipelines; Read-write memory; Rendering (computer graphics); Three dimensional displays;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.1984.275957
  • Filename
    4055807