Title :
A 3-D Graphics Display System With Depth Buffer and Pipeline Processor
Author :
Fujimoto, Akira ; Perrott, Christopher G. ; Iwata, Kansei
Author_Institution :
Graphica Computer Corporation
fDate :
6/1/1984 12:00:00 AM
Abstract :
A description is given of the algorithm used for high-speed rendering of color-shaded, three-dimensional images on a raster display terminal currently under development. This terminal features: a depth buffer for hidden surface removal; a processing speed of 10000 polygons per second; smooth shading; antialiasing; subpixel addressability and subpixel detail; transparency; local segment memory; local viewing transformation; a nondestructive 3-D cursor; a cutting plane that works at any angle; and contouring.
Keywords :
computer graphic equipment; computer graphics; pipeline processing; 3-D graphics display system; antialiasing; color-shaded, three-dimensional images; contouring; cutting plane; depth buffer; hidden surface removal; local segment memory; local viewing transformation; nondestructive 3-D cursor; pipeline processor; raster display terminal; smooth shading; subpixel addressability; subpixel detail; transparency; Computer displays; Computer graphics; Costs; Hardware; Image segmentation; Microprocessors; Pipelines; Read-write memory; Rendering (computer graphics); Three dimensional displays;
Journal_Title :
Computer Graphics and Applications, IEEE
DOI :
10.1109/MCG.1984.275957